Win a Price

Type: 
Behavioral Adult
Person in charge: 
MARTÍNEZ, Daniela
Requirements: 

None

Status: 
Not active
Duration: 
15min
Description: 

The experiment consists of two phases:

First a stage of training followed by a test phase is run. During training you will list Martian words. Some words give a price while others don’t. Your task is to win as many prices as possible. Every time you hear a word that gives a prize you have to press the key “B”. If you press “B” after a word that does not give a prize, you will lost a price won before.